Wand Of Chains Image

This wand has 7 charges for the following properties. It regains 1d4 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.


Melee Attack. While holding the wand, you can use an action to expend 1 charge, causing the wand to create a magical trio of 10-foot-long spiked chains that lash enemies. The chains function similar to whips and have both the finesse and reach properties. You are considered proficient in the chains regardless of class. The chains attack three times as an action inflicting 1d6 slashing damage on each successful hit. The chains can target multiple opponents if within 5 feet of each other.


Entangle. While holding the wand, you can use an action to expend 2 charges, causing the wand to create a magical trio of 10-foot-long spiked chains that entangle an opponent. They act as a rope of entanglement with a 10-foot range for this purpose. This power remains in ef- fect until the entangled creature is freed or escapes.

 
Wand Of Chains Image

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