This feat requires the spells 'Life Transference' and 'Vampiric Touch' to activate.
Upon activation of this feat you may cast any spell you have access to (prepared spell, spell scroll, etc.) without using spell slots. You must touch a creature within reach with a successful melee spell attack to activate this feat at which point health is taken from the target creature. The target of this feat does not need to be the target of the spell being cast.
This effect takes off 1 spell level per 10 HP taken from the target rounded down with a minimum of 1 spell level. The remaining levels above your highest spell cast level remove 1 point of Constitution each and if your Constitution reaches 0 you die. You must then make a Constitution Saving throw of 25 minus your spell save to remain conscious and take a week long rest per Constitution point to recover. You cannot use magic for the duration of recovery and the spell Greater Restoration only restores 1 point per casting.
DM Notes:
Objects enchanted by this magic are often artifacts and many are sentient. A spell cast with this does not require an arcana check, cannot be dispelled with lesser or equal power, and cannot be counterspelled by lesser power.
Percent chance of instant death when using this type of magic and your soul would be either consumed by the spell or it would haunt the items/people for which the spell was cast. ( { Spell level - Highest spell cast level } squared = % chance )
e.g. Plane shift (lvl 7) lvl 6 Wizard (lvl 3 max) so (7-3=4) 4 squared is 16 so there is a 16% chance of instant death.
If 'Life Transference' and/or 'Vampiric Touch' are spell scrolls being used in the activation of this feat, their spell levels are added to level requirements of the spell being cast.
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