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dual welding +1 +1 dex or str If you move at least 10 feet in a straight line immediately before taking this bonus action, you either gain a +6 bonus to the attack’s damage roll (if you chose to make a melee attack and hit) or push the target up to 10 feet away from you (if you chose to shove and you succeed). +1 You’ve learned to put the weight of a weapon to your advantage, letting its momentum empower your strikes. You gain the following benefits:On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action. Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack’s damage. 1 luck point if you use this point you roll a additional d20  your speed increases by 10 feet +1 to any stat

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