You are a traveler, flitting from port to port, world to world, and are an expert at navigating your way throughout Wildspace and the Phlogiston. You've seen things, been there, and it shows:
- You have advantage on Survival checks to navigate and Perception checks that rely on Sight in Wildspace and the Phlogiston.
- The Speed of a ship that crews a character with the Nomad feat is increased by 1.
- You have advantage on ability checks and saving throws made to avoid gaining the Poisoned, Diseased, Charmed, and Restrained conditions.
- You have advantage on Persuasion checks when attempting to recruit new crew members.
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