"With the whip, I am unbeatable"
- Note: All of these actions cost one action point
Available Actions:
Restrain: You can restrain or wrap a creature using an athletics check contested by their acrobatics/athletics save. If successful, creature or object will be restrained until grapple ends
Reel: You can reel opponents using an additional athletics check when the creature is restrained, and if successful, the creature is dragged 5ft towards you, grapple ends. If you fail, the creature will immediately be free without getting reeled in.
Trip: You can trip a creature using a grapple check, if successful, creature will be knocked prone, if you fail, creature will fail on being knocked prone. Can only be used once per turn
Whipcrack: You can stun an opponent using a whip crack. Opponent must make a CON save against your 8+{dexMod}+ProfBonus, and if they fail, the opponent will be stunned for one turn. Can only be used once per turn
Previous Versions
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12/7/2020 1:50:03 AM
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Coming Soon
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12/7/2020 2:22:53 AM
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Coming Soon
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