Your tedious and dedicated studies have allowed you to master and weaponize the psychoactive effects of fungi.
- You have resistance to poison damage
- Insight checks made on you are made with disadvantage
- If you receive psychic damage from a creature, make a WIS saving throw. If you succeed, then the attacker receives the amount of psychic damage they dealt and you take no psychic damage. If you fail, you instead take half as much damage.
- As a bonus action, you can put poisonous fungi secretions on your weapon. On your next weapon attack, the creature must make a WIS saving throw. The creature takes 1d4 poison damage and 1d6 psychic damage along with the weapon attack's normal damage on a failed save, or half as much poison and psychic damage on a successful one.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/11/2020 11:17:48 PM
|
2
|
0
|
5e
|
Coming Soon
|
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