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You have training in one of the martial arts traditions of Rokugan. You gain the following benefits.

• You are proficient with unarmed strikes and they use a d4 for damage.

• Unarmed strikes become finesse weapons for you. However, you may always use Strength instead of Dexterity depending on the martial art style and circumstances.

• You learn two manoeuvres of your choice from among those available to the Martial Artist (see Martial Artist Manoeuvre List). If a manoeuvre you use requires your target to make a saving throw to resist the manoeuvre effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice). These manoeuvres may only be used with unarmed strikes. If you already have superiority dice, you gain one more; otherwise, you have one superiority die, which is a d6. This die is used to fuel your manoeuvres. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a long rest.

• You may take this feat multiple times to learn more manoeuvres and gain additional superiority dice.

Martial Arts Image

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