- As an action, you can force a number of creatures up to your Charisma modifier (minimum of one) to make a Wisdom saving throw with a DC equal to 8 + your Charisma modifier + your proficiency bonus. If they fail the save, they are frightened of you for one minute. If they succeed the save, they are unaffected and act normally. Once you use this trait, you cannot use it again until you finish a long rest.
Previous Versions
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1/5/2021 3:11:49 AM
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2
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1
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Coming Soon
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