Prerequisite: Rogue's Only
Master's of stealth and deceit know that the best time to strike is when their enemy guard is down. What better time to strike then when your foe thinks you are defeated?
- When you are hit by an attack that would put you below 0 hit points without instantly killing you, you can choose to drop to 1 hit point and drop prone.
- Whilst playing dead, an enemy can make an Intelligence (Investigation) check against your Charisma (Deception) roll on their turn.
- On your next turn, the first attack you make against a creature that fails an Intelligence (Investigation) check or has not made it yet is considered a sneak attack. If the attack is from behind it is at advantage.
- Once used this feat can't be used until the end of a short rest.
Previous Versions
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1/6/2021 10:38:27 AM
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25
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1
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Coming Soon
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1/8/2021 5:52:38 PM
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13
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0
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1.5
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Coming Soon
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