Prerequisite: Strength 13 or higher.
You've mastered the ability to control opponents you grapple. You gain the following benefits:
- If you have a free hand when you hit an adjacent creature, you may grapple the creature as a bonus action. This can be done between attacks if you have the Extra Attack feature.
- When you succeed on an Athletics check to grapple or shove, you may deal your unarmed damage to the creature.
- You may reposition a grappled creature into any adjacent square by spending 5 feet of movement.
- If you have two free hands, you can Restrain a creature you are grappling by making an Athletics check opposed by the target's Athletics or Acrobatics check (it's choice). You may still make unarmed strikes against the creature as normal and cast spells that require attack rolls or have somatic components.
*Notes*
Please comment and criticize.
Tasha's added some serious boons to grappling. Unarmed fighting style, Run Knight, Grappling Strike maneuver, Astral Self monk, and Skill Expert feat are great. But this would also have been a great opportunity to give the signature feat a buff and make it a better choice. This is my humble attempt to do that. I purposefully added some of Tavern Brawler in there, as Tavern Brawler and Grappler always seemed like they should've be one feat.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/8/2021 10:51:23 PM
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6
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3
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1
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Coming Soon
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