Prerequisites: Proficiency in Arcana, and access to at least one spell slot. Requires the "Journeyman Artificer" level as well as being taught by one or more "Artisan" level or higher artificers.
The highest level of skill that most ordinary people could hope to attain. Capable of establishing a good trade in a city or in the service of a noble. Experienced in almost all aspects of their profession and can work with some confidence in rarer materials.
Time spent studying and transfiguring, enchanting, and manufacturing magical items has paid off, granting you the following benefits:
- Mould, transfigure, enchant, and manufacture, magical items of artisan (rare) quality.
- Transfigure harvested materials into gems and other objects more conducive to humanoid wear.
- Knowledge of the uses of magical creature parts, spellwork, the use and preparation of magical reagents (crushed gems, incense, etc), magical identification, magical history, and basic metal and woodworking
Based on crafter types from the Drifters Game Workshop's Hamund's Harvesting Handbook
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