Prerequisites: Being taught by one or more "Novice" level or higher tinkers.
An apprentice, assistant, or self-taught practitioner. Knows how to use the tools properly but has little skill with more difficult materials and no ability to make new ideas.
Time spent studying schematics, inventing contraptions, and building devices, has paid off, granting you the following benefits:
- Invent, craft, and fix contraptions, traps, and devices of novice (common) quality, including working with creature shells, bones, scales, and other organic materials.
- With sufficient materials, can make small mechanical puppets to amuse children.
- You gain proficiency with tinker's tools if you don’t already have it.
Based on crafter types from the Drifters Game Workshop's Hamund's Harvesting Handbook
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