Grandmaster Tinker Image

Prerequisites: Requires the "Master Tinker" level as well as being taught by one or more "Grandmaster" level or higher tinkers.

An absolute master of their art. Most likely was either an adventurer in their past, or learned their trade from a supernatural force, as this would be the only way for them to become accustomed to the legendary materials that they work with. Capable of crafting any item that falls under their profession.

Time spent studying schematics, inventing contraptions, and building devices, has paid off, granting you the following benefits:

  • Invent, craft, and fix contraptions, traps, and devices of grandmaster (legendary) quality, including working with creature shells, bones, scales, and other organic materials.
  • With sufficient materials, can make small mechanical puppets to amuse children.
  • You gain proficiency with tinker's tools if you don’t already have it.

Based on crafter types from the Drifters Game Workshop's Hamund's Harvesting Handbook

 

Grandmaster Tinker Image

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