Increase your Strength or Charisma by 1, to a maximum of 20.
Additionally, when a creature within 30 feet of you is reduced to 0 hit points and dies, you can feed upon the power of their death to gain your choice of one of the following benefits:
• Temporary hit points equal to your total character level + your Constitution modifier, which last for up to one minute.
• The first attack you hit with on your next turn deals additional necrotic damage equal to your total character level + your choice of either your Strength or Charisma modifier.
• Advantage on all saving throws until the start of your next turn. Once you use this ability, you must finish a short or long rest before you can use it again.
Previous Versions
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Coming Soon
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