Adrenaline Junkie Image

You seek out trials by fire, the rush of adrenaline to out-perform even your best attributes, you exalt in taking calculated risks that often just don't add up.  You live for excitement and heroic exploits no matter the seeming peril.

•    Increase your Strength or Dexterity score by 1, to a maximum of 20.

•    You gain +10 to your initiative if deliberately taking overt risk before initiative is called, DM's discretion.

•    Whenever you need to make a Strength or Dexterity based Skill Check or Saving Throw of DC 20 or higher gain Advantage on the roll.  On a Skill Check or Saving Throw of DC 30 or higher, you may roll with Advantage, and reroll one of the d20s in an attempt to succeed or to roll a Natural 20.  If you roll a Natural 20 on the dice for a specified Strength or Dexterity based Skill Check or Saving Throw, your surge of confidence builds to a moment of super-heroism.  Thus, you may choose to gain Advantage on one additional dice roll before your next long or short rest.

 

Adrenaline Junkie Image

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