You have learned to convert arcane magics into a more understandable, scientific format. You use a research book to make these conversions.
- When you choose this feat, you acquire a research book holding all the research notes you acquire and any formulae needed to convert spells to the artificer class
- You gain one cantrip and one 1st-level spell of your choice. Choose from the following classes: artificer, bard, cleric, druid, sorcerer, warlock, or wizard. Your spellcasting ability for these spells is you Intelligence.
- If you come across a spell in written form, such as from a magical spell scroll, a wizard's spellbook or a spellshard, you might be able to add it to your research book as long as it is of a spell level you can cast (Arcana check vs spell dc + level above your highest spell slot). The spell's level can be no higher than half your level (rounded up). The process of copying the spell into your research book takes 2 hours per level of the spell, and costs 50 gp per level. The cost represents material components you expend as you experiment with the spell to master it, converting it into a format valid for artificer use, as well as the fine inks you need to record it.
- These spells are added to your learned spell list and can be prepared as normal. You count these spells as artificer spells.
(You will need to manually tick off spell slots as used, due to the limitations of DDB currently)
Comments