Enchant Weapon Image

You learn an ancient technique to infuse a weapon with a spell.

As an action, you can cast a spell of 1st level onto a melee weapon by touching the weapon as the spell is cast. The spell has no effect, other then to be stored in the weapon for up to 8 hours. You can only have one spell stored in a weapon at a time and you can only imbue a spell that targets one creature, casts in a cone, or casts in a radius. If a creature makes an attack using the weapon, whether they hit or miss the spell stored is cast. If the spell targets a creature it must be the target of the melee attack. If its a cone it must be aimed towards the target of the melee attack. The spell uses the slot level, spell save DC, spell Attack bonus, and Spellcasting Ability of the original caster, but is otherwise treated as if the creature cast the spell. Once you resolve the spell's effect, the spell vanishes from the weapon.

Enchant Weapon Image

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