Arrows of the Seasons. The four arrows—each associated with a season—that accompany this bow can be fired only from it. Each arrow disappears immediately after it’s used, and it reappears in the quiver at the next dusk. The save DC against spells cast with the arrows is 18. Each arrow has a unique property:
Spring. As an action, you can fire this arrow, targeting an area within 60ft of you. you cast an enhanced version of spiritual weapon (this still utilizes a spellslot) summoning a spiritual avatar of Salune that fires a spectral bow at your foes. the avatar can move 10ft and fire at an target within 20ft and still operates on your bonus action. It deals 2d8 radiant damage + your spellcasting ability modifier and your proficiency bonus if you are proficient with a bow.
Summer. As an action, you can fire this arrow at an enemy within 320ft of you. The arrow alights as fired and seems to form a spectral wolf that aims to strike down your enemies. A creature takes 4d6 fire damage and 4d6 radiant damage when hit with this arrow and attacks against it are at advantage till the creatures next turn.
Autumn. As an action, you can fire this arrow at a space on the ground that you can see within 320ft of you, no attack roll required, casting the Wall of Thorns spell there.
Winter. As an action, you can fire this arrow at a space that you can see within 320ft of you, no attack roll required, casting the Ice Storm spell there.
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