Prerequisite: Strength 13 or higher.
You’ve developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:
- Increase your Strength or Dexterity score by 1, to a maximum of 20.
- You can use Dexterity (Acrobatics) or Strength (Athletics) check to initiate a grapple.
- You have advantage on Attack rolls against a creature you are Grappling.
- You can use reaction to try to pin a creature Grappled by you. To do so, make another grapple check. If you succeed, the creature is Restrained until the grapple ends.
Previous Versions
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1/19/2021 3:41:59 PM
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2
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0
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Coming Soon
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