Prerequisite: The ability to use a Psionic Talent Die.
You learn to focus your mental grip, using your telekinetic power to enhance your athletic ability.
- While concentrating as if your were concentrating on a spell, you use Intelligence instead of Strength when you make an Athletics or Strength check. You also use Intelligence instead of Strength when determining how far or high you can jump.
- Additionally, you may take the Grapple, Shoving a Creature or Use an Object actions at a range of up to 15 feet in this manner. If your concentration breaks while performing these actions, then it fails. All rules still apply to you.
- As an action, you may expend a psionic talent die and for a number of minutes equal to the number rolled your jump distance is doubled, falling damage you take is halved and your speed is increased by 10 feet.
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