you have practiced with blowguns, until you skill is unmatched. you gain the following benefits while wielding a blowgun:
- the damage dice for your blowgun damage dice is a d4, instead of 1.
- when you deal damage with a blowgun, the target must make a constitution saving throw, with DC equal to 8 + your proficiency bonus + your wisdom modifier. on a failed save, the creature takes 1d4 poison damage, and is poisoned for a minute. the creature and repeat the save and the and of each of its turns, ending the effect on a success.
- once between short rests, when you attack with a blowgun, you may use your bonus action to make another attack with it.
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