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- Increase one of your ability scores by 1, to a maximum of 20.
- You have advantage on saving throws against poison, and you have resistance against poison damage. You are also immune to the Taint
- You can concentrate for a minute to sense the location of Darkspawn in a half mile radius
- you learn their number and location
- you do not learn their type (grunt, emissary, etc.) or race (Hurlock, Genlock, etc,)
- A located group of darkspawn can make a single Perception check against your Stealth check to sense you as well
- you gain a +2 bonus to attack and damage rolls against darkspawn
- other Wardens are considered darkspawn for the purposes of this feat.
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