When a Dhampyr refuses to succumb to their vampiric side, through discipline, focus, and their magical nature, they are able to reach beyond their limits.
- Through mental discipline, they're able to temper their body, gaining Resistance to Slashing, Piercing, and Bludgeoning damage from Non-Magical Attacks.
- Due to a combination of focus, heightened senses, and tapping into the magic of their blood, the Dhampyr learns to see in magical Darkness. They also gain Advantage on Perception checks involving sight in dim light or darkness.
- Because the Dhampyr are able to ignore the call of their predatory nature, they're able to become more attuned to the mystical properties of their existence. They gain the ability to cast Misty Step once per Short or Long rest. Charisma is their Spellcasting ability.
- Being more magical does come at a cost: Whenever they end their turn in Running Water or a Heavy Rain, the Dhampyr will take 1d8 worth of Acid Damage.
*When reaching a Character Level of 5, 10, 15, or 20, the Dhampyr may choose to switch from The High Road racial feat to The Crimson Path racial feat.*
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