Warning: This is purely for shits and giggles, consult your DM on if you can take this Feat and expect a no.
You have gone beyond the limitations of a normal adventurer, ascending to the realm of legend. You gain the following benefits:
- You learn two Legendary Actions of your choice from among those available. You can take 3 legendary actions, choosing from the options you've chosen. Only one legendary action option can be used at a time and only at the end of another creature's turn. You regain spent legendary actions at the start of your turn.
- You also gain three Legendary Resistances per day. If you fail a saving throw, you can choose to succeed instead.
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