FLAW - Honor Of The Duel Image

You strongly believe in one-on-one combat to decide combat. In a fight where this is not possible, you find yourself holding back.

When you attempt to attack a hostile creature that is in melee range with one or more of your allies (or a creature that is hostile to it), you must succeed on a wisdom saving throw (DC 11 + the number of adjacent allies/creatures hostile to the enemy). On a success, you can attack the creature as normal. On a failure, you have disadvantage on attack rolls against that specific creature until the start of your next turn. 

FLAW - Honor Of The Duel Image

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