Sand-Sand Fruit Image

Passive. Your body is made of sand, granting you the following benefits, but if you are hit by water, the traits marked with (W) don't function until the start of your next turn.

  • (W) Immunity to poison; bludgeoning, piercing and slashing damage from nonmagical attacks.
  • Debilitating Touch: (Action) You can suck out the water from your enemies. Any creature you touch must succeed a Constitution saving throw or suffer (4d8+Con) necrotic damage.
  • Proficiency in Athletics and Strength saving throws, or expertise if you are already proficient.
  • You are considered an Elemental.

Sand Form. You gain the following benefits.

  • (W) Damage Immunities: poison; bludgeoning, piercing and slashing damage from nonmagical attacks.
  • (W) Condition Immunities: grappled, paralyzed, petrified, prone, restrained.
  • Sand Magic: You can cast the following spells.
    At will: bones of the earth, earth tremor, erupting earth, move earth, wall of sand.
    Constitution modifier/Day: Maximilian's earthen grasp. You can cast these spells at higher level (up to your Constitution modifier).
    You can control the sand you create using these spells. As a bonus action you can move the sand up to 15 ft., or you can make a Debilitating Touch against each creature in contact with you, or your sand.
  • Sand Punch: (Action) Melee Weapon Attack: PB+Str to hit, reach 15 ft., one target. Hit: (3d10+Str) bludgeoning damage.
  • Sand Shield: (Reaction) You erect a 3x3m wall of sand to protect you from incoming attacks. The wall has 30 hit points and an AC of 12.
Sand-Sand Fruit Image

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