Prerequisite: Strength 15
Throwing things has always been a passion of yours and you are very good at it.
You can throw any throwing object its maximum distance without disadvantage. You also are able to do the following throwing maneuvers:
- Shot Putt
- By using your action and movement you are able to Shot Putt a creature two sizes smaller than you or any object up to 50 pounds up to 60ft away.
- If you want to Shot Putt something to damage a creature, roll to hit (1d20 + Strength + Proficiency Bonus) and if it beats their AC that creature takes 1d8 force damage. If you threw a creature have them succeed a DC 12 athletics or acrobatics check or take 1d8 force damage also.
- If the creature doesn't have a glide speed or slow fall, they must succeed a DC 10 Dex saving throw or take 2d6 damage.
- Hammer Throw
- By using your action and movement you are able to Hammer Throw a creature one size smaller than you or an object under 200 pounds up to 30ft away.
- If you want to Hammer Throw something to damage a creature, roll to hit (1d20 + Strength + Proficiency Bonus) and if it beats their AC that creature takes 1d8 force damage. If you threw a creature have them succeed a DC 12 athletics or acrobatics check or take 1d8 force damage also.
- If the creature doesn't have a glide speed or slow fall, they must succeed a DC 12 Dex saving throw or take 2d6 damage.
Previous Versions
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1/26/2018 3:43:37 PM
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15
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1
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1/28/2018 9:22:34 AM
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267
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1.1
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1/28/2018 8:24:07 PM
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9
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1
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1.2
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1/31/2018 9:36:24 AM
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309
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1.3
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