Prerequisite: Firbolg, Dryad, Druid
You have learned to use Fey charms to prevent others from tampering with the areas you protect. You gain the following benefits:
- You gain proficiency in Persuasion
- As an action, you can beguile those who would damage the natural world.. Choose one creature within 30 feet of you that has harmed a beast or plant in the past round. It must make a Wisdom saving throw with disadvantage (DC 8 + proficiency bonus + your Charisma modifier). If it fails, it becomes charmed by you for 1 minute. If the target takes any damage, it may repeat the saving throw, ending the effect on a success. You can do this once, and regain the ability to do it again after you finish a long rest.
Adapted from Protector of Nature by Maxspir
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