
You can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action, including spellcasting. Once you use this feature, you must finish a short or long rest before you can use it again.

You can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action, including spellcasting. Once you use this feature, you must finish a short or long rest before you can use it again.
It's action surge I guess
D&D Beyond User Emitrin sure wasn't lying...
I don't understand why people are downvoting this. It might be a little overpowered in certain circumstances, but it's a good idea for a feat.
I mean you can get it for dipping 2 levels of fighter, so clearly not that overpowered.