The darkness can be either described as a curse or a blessing. A person who holds the ever lasting power of the darkness endures extreme pain. As they are permanently attached to this creature called the darkness which exhibits monster like qualities within their bodies. But they mostly manifest in levels that as time progresses gain more powers as they submit to the darkness
Power 1:you learn to awaken the darkness within you summoning four (or two) dark green tentacles with monstrous heads of a snake or a coatl. These can be used as separate limbs that hold items for you (though if a shield is held the AC calculation stays the same equal to one shield at a time) each arm can be used as a natural weapon (causing 2d8 piercing damage with a natural bonus of +7 to hit) and are able to carry up to 80 pounds per head (though carry power does not stack beyond two heads). If a creature with the class size small is embued with the darkness they may use two out of the four arms as false legs to increase their walking speed to 35 (unless walking speed is beyond 35 in which case it remains the same but the creature is 2 feet taller)
Power 2:summon darkling
Summons a dark small goblin like creature that is named a darkling they have the stats of a Goblin with the main difference being if they die the goblin explodes into a cloud of dark energy dealing 2d8+10 necrotic damage
(summoning a darkling requires up to 3 hours of concentration and can only be twice a day)
Power 3: swarm control
Control a swarm of demonic bugs That look like a vague representation of dark long bugs with an average one being 3 inches long and 0.5 inch tall. They suck the blood of any creature within a specific area. Of 10 feet summoned and focused (changing location with a bonus action) the bugs are dispelled within 18 seconds (three rounds) and to any creature in the area of the sphere they must succeed a DC 16 constitution saving throw or remain poisoned for 1d6 hours in each round taking 5 poison damage. This ability is limited to once per dawn.
(powers come through significant change of the darkness controller they don't gain all the powers at once. Instead they gain each power individually with each progression of the curse.)
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