You are an expert in controlling your own movements during combat, believing that a single step can change the tides of battle.
- If you are attacked by a melee or a ranged attack, you can use your reaction to move 5 ft. away ( any direction ) and potentially dodge the attack, taking no damage.
- You have two sets of movements that you can automatically apply during combat.
Backstep. You move back by 5 ft. every time you are attacked by a melee attack. This increases your AC by +1, and enemies must use their remaining movement if they wish to keep attacking you ( since you move away from their attack radius ( assuming 5 ft. reach ) every time they land a hit ).
Forward Step. When you attack an enemy with a melee attack, you move 5 ft. forward, and the enemy moves 5 ft. backward. This increases your hit roll by +2, and if enemies no longer have any movement available after all of your attacks, they automatically fall prone. You can choose to attack multiple times and only push them back by 5 ft.
Events such as falling down a cliff are DM's discretion.
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Posted Mar 20, 2021The forward step seems a bit strong, giving you a +2 to hit, the ability to push back an enemy with no save and the ability to make them prone?
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Posted Mar 21, 2021I understand. I briefly made this, after all, so you can alter it by doing something such as: