Prerequisite: Requires a Wisdom score of 13 or higher.
Your blindness is not a liability, but a great strength. You have attuned your other senses to compensate for your lost sight and gain the following benefits:
- You gain proficiency in the Perception skill if you don't already have it.
- You have advantage on Wisdom (Perception) checks that rely on hearing. In addition, you automatically fail any ability checks made that rely on sight.
- You gain blindsight up to a number of feet equal to 10 multiplied by your Wisdom modifier (minimum of 10 feet).
- You gain tremorsense up to a number of feet equal to 15 multiplied by your Wisdom modifier (minimum of 15 feet).
- You are immune to the blinded condition. However, whenever you have the deafened condition, attack rolls against you have advantage, your attack rolls have disadvantage, and your blindsight and tremorsense ranges are reduced by half.
- Whenever you take thunder damage, you become disoriented and are deafened until the end of your next turn.
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2/24/2021 1:41:56 AM
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Posted Sep 7, 2021How did you code the range of the sense in feet by the ability modifier (I don't have premium so I cant just look at your coding). Because I cant seem to get it to work
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Posted Sep 9, 2021I actually have not been able to find a way to set that up. It currently only sets the blindsight and tremorsense to set values of 10 feet and 15 feet respectively.
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Posted Sep 9, 2021Ah I see, Thank you!