Aecor's "Heart Of The Sea" Image

After spending your life at sea, Aecor granted you a glimpse of his power and his ability to control the tide to ensure your survival in the open water. You learn a modified version of the Shape Water cantrip. Water that is being controlled can now damage opponents. If the target is between 30-60 ft away from you, the glob of water is launched. Make a ranged spell attack against the target. The projectile travels in an arch. On a hit, the target takes 1d8 bludgeoning damage. If the target is within 30 ft of you, make a melee spell attack. On a hit, the target takes 1d8 bludgeoning damage or you can change the temperature of the water to deal either Fire or Cold damage instead of bludgeoning damage. This ability’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), 17th level (4d8)

Aecor's "Heart Of The Sea" Image

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