Prerequisite: Requires the ability to cast at least one damage dealing Cantrip
Your mastery of Cantrips has progressed beyond the abilities of the typical spellcaster. After completing a Long Rest, choose up to (Proficiency Bonus) Cantrips that you know. Each of those Cantrips that deals Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant, or Thunder damage will deal a different one of those damage types of your choice until you complete a Short or Long Rest. You must have the ability to cast at least one damaging Cantrip to take this Feat.
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