Prerequisite: Can only be used with piercing/slashing weapons
Can be applied to a successful hit to any creature. It will contribute 1d4 damage per turn (only 1hp outside of combat). This also applies a mark to a creature, allowing advantage on the target from the caster. Bleeding can be healed by healing spells and by healing potions UNLESS bleeding takes over half of the target's health (only spells or rest will resolve if it goes past half).
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