Eladrin (Innate Spell Casting) Image
Prerequisite: Must Be of Eladrin Race Must be level 2 or higher
 

You gain the ability to cast one Cantrip which is dictated by your current Seasonal Mood (SM) (subject to change over a long rest - See Eladrin)

One of your learned cantrips changes depending on the SM you are currently in.

Winter - Sorrow Distressed State

  • Chill Touch, Frostbite, Ray of Frost, Toll of the Dead

Spring - Joyful Mischievous State

  • Acid Splash, Control Flames, Create Bonfire, Dancing Lights, Encoded Thoughts, Friends, Gust, Infestation, Light, Mage Hand, Message, Minor Illusion, Mind Sliver, Mould Earth, Poison Spray, Prestidigitation, Sword Burst, True Strike

Summer - Angered Bold State

  • Booming Blade, Create Bonfire, Fire Bolt, Green-Flame Blade, Lightning Lure, Shocking Grasp, Thunderclap

Autumn - Good Intention State

  • Control Flames, Create Bonfire, Dancing Lights, Encoded Thoughts, Friends, Light, Mending, Message, Mind Sliver, Minor Illusion, Mould Earth, Prestidigitation, Shape Water, True Strike

When in Winter and Summer State; Intelligence is your spellcasting ability for the cantrips.

When in Spring and Autumn States; Charisma is your spellcasting ability for the cantrips.

Eladrin (Innate Spell Casting) Image

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