Prerequisite: Must Be of Eladrin Race Must be level 2 or higher Intelligence score of 12 or higher
You learn one cantrip and one 1st-level spell is dictated by your current Eladrin Season (ES) (subject to change over a long rest - See Eladrin)
- One of your learned cantrips changes depending on the ES you are currently in.
- Winter - Sorrow Distressed State - Chill Touch, Ray of Frost,
- Spring - Joyful Mischievous State - Acid Splash, Friends, Mage Hand, Message, Minor Illusion, Prestidigitation, Poison Spray, Thaumaturgy, Vicious Mockery
- Summer - Angered Bold State - Shocking Grasp, Fire Bolt, Produce Flame, Sacred Flame
- Autumn - Good Intention State - Blade Ward, Dancing Lights, Friends, Guidance, Light, Mending, Message, Resistance, Spare the Dying
- Similarly one of your 1st-level spells changes depending on the ES you are currently in.
- Winter - Sorrow Distressed State - Armour of Agathys, Arms of Hadar, Chromatic Orb (cold), Fog Cloud, Hex, Ice Knife, Inflict Wounds, Ray of Sickness.
- Spring - Joyful Mischievous State - Alarm, Bane, Charm Person, Chromatic Orb (Choice), Color Spray, Disguise Self, Entangle, Grease, Silent Image, Tasha's Hideous Laughter.
- Summer - Angered Bold State - Burning Hands, Chromatic Orb (fire), Command, Compelled Duel, Guiding Bolt, Hellish Rebuke, Shield, Thunderous Smite, Thunderwave, Wrathful smite.
- Autumn - Good Intention State - Animal Friendship, Bless, Charm Person, Command, Comprehend Languages, Cure Wounds, Detect Evil and Good, Expeditious Retreat, Faerie Fire, Find Familiar, Goodberry, Healing Word, Heroism, Mage Armor, Protection from Evil and Good, Sanctuary, Shield, Shield of Faith, Sleep, Speak with Animals.
- Intelligence is your spellcasting ability for these spells.
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Posted Mar 5, 2021So I am currently playing an Eladrin Arcane Trickster in my friends homebrew world. I decided to make this as flavour for my character as he is controlled by his emotions his eladrin season can change from long rest to long rest. Thought this might be a fun thing to share as an idea for anyone else wanting to make their eladrin a bit more flavourful.
The Premise of this Feat....
Some eladrin remain associated with a particular season for their entire lives, whereas other eladrin transform, adopting characteristics of a new season. The fey magic that has seeped into them allows them to be spellcasters and so the spells cast should be influenced by their season similarly to their physical traits and characteristics.
When finishing a long rest, any eladrin can change their season. An eladrin might choose the season that is present in the world or perhaps the season that most closely matches the eladrin's current emotional state. For example, an eladrin might shift to autumn if filled with contentment, another eladrin could change to winter if plunged into sorrow, still another might be bursting with joy and become an eladrin of spring, and fury might cause an eladrin to change to summer.
Flavour and Character - Your eladrin's season may reflect the season that is present in the world. Perhaps the season that most closely matches the eladrin’s current emotional state or reflects the adventurers last mission or knowledge or feelings in their current predicament. Or even an eladrin who's season doesn't change as they have become more elf like and control their emotional state enough to avoid the physical changes.
Upon equipping adding this to your collection you can add this feat and it will let you equip the spells and cantrips to your dnd beyond character sheet. Don't forget to change out the spells/cantrips at each long rest if your season is changing!