Eladrin Innate Spellcaster Feat. Image
Prerequisite: Must Be of Eladrin Race Must be level 2 or higher Intelligence score of 12 or higher
 

You learn one cantrip and one 1st-level spell is dictated by your current Eladrin Season (ES) (subject to change over a long rest - See Eladrin)

  • One of your learned cantrips changes depending on the ES you are currently in.
    • Winter - Sorrow Distressed State - Chill Touch, Ray of Frost,
    • Spring - Joyful Mischievous State - Acid Splash, Friends, Mage Hand, Message, Minor Illusion, Prestidigitation, Poison Spray, Thaumaturgy, Vicious Mockery
    • Summer - Angered Bold State - Shocking Grasp, Fire Bolt, Produce Flame, Sacred Flame
    • Autumn - Good Intention State - Blade Ward, Dancing Lights, Friends, Guidance, Light, Mending, Message, Resistance, Spare the Dying 
  • Similarly one of your 1st-level spells changes depending on the ES you are currently in.
    • Winter - Sorrow Distressed State - Armour of Agathys, Arms of Hadar, Chromatic Orb (cold), Fog Cloud, Hex, Ice Knife, Inflict Wounds, Ray of Sickness.
    • Spring - Joyful Mischievous State - Alarm, Bane, Charm Person, Chromatic Orb (Choice), Color Spray, Disguise Self, Entangle, Grease, Silent Image, Tasha's Hideous Laughter.
    • Summer - Angered Bold State - Burning Hands, Chromatic Orb (fire), Command, Compelled Duel, Guiding Bolt, Hellish Rebuke, Shield, Thunderous Smite, Thunderwave, Wrathful smite.
    • Autumn - Good Intention State - Animal Friendship, Bless, Charm Person, Command, Comprehend Languages, Cure Wounds, Detect Evil and Good, Expeditious Retreat, Faerie Fire, Find Familiar, Goodberry, Healing Word, Heroism, Mage Armor, Protection from Evil and Good, Sanctuary, Shield, Shield of Faith, Sleep, Speak with Animals.
  • Intelligence is your spellcasting ability for these spells.
Eladrin Innate Spellcaster Feat. Image

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