- You make a minor pact with an otherworldly being, who grants you Shadow magic capabilities. When you choose this feat you gain "the Pact of the Chain" from the warlock class. You gain the following benefits.
- You have been granted Pact of the Chain boon.
- You learn two Eldritch Invocations of your choice from the warlock Class. - Prerequisites must be met to gain the benefit of the Invocation. Pact of the chain is met.
- You gain the following Shadow Fiend attribute. - As a bonus Action when you Make a weapon attack and succeed you may channel your newfound Shadow Attribute forming a shadowy humanoid directly behind the hit creature. This shadowy humanoid looks identical to yourself or your familiar. - You can use this ability a number of times equal to your Charisma modifier. Only two Shadow Fiends can be summoned on one playing field at one time.
- The Shadow Fiend has 5+(Cha)mod health when formed. The Shadow Fiend duplicates any weapon damage done by you and counts as an Ally for you. Shadow Fiend can flank for you. - stays for 1d6 rounds after its summoning round. - has 15 movement in light, 30 movement in dim lighting or darker. - Shadow Fiend has vulnerability to Light damage.
Comments