You have a passion for knowledge of the denizens (monsters and creatures) that roam the realms. You have read extensively, heard bard’s tales and researched of the many monsters that inhabit your world and beyond. When you encounter a creature, you may have already knowledge about it that may assist you in dealing with them. Your knowledge known/retained is dependent on your Intelligence check. Roll and look at the results the higher the score the more you know about the creature (if your total modified roll for example was a 26, you would know if it has any special sense, vulnerabilities, resistance and immunities, AC, speed and movement type, languages it knows, how overall powerful it is and the type it is, the character won’t know about its HP, Skills it may have or any special attacks based on the roll results).
Roll Initiative and add intelligence score modifiers and proficiency bonuses to the roll.
DC: Information known
30: See Monster Manual for full description
29: Attacks and Special Attacks (also number of attacks they make)
27: Skills (and bonuses they have to them)
26: Senses (types and distance if applicable)
24: Vulnerabilities, resistances, and immunities
23: General Hit Point total (consider this as Hit Dice but not actual HP)
21: Armor Class
20: Speed (and Movement type)
18: Languages
17: Type (for example, undead, infernal, construct, fey, etc).
15: Challenge Rating
Previous Versions
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12/11/2018 7:34:15 PM
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22
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5E
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Coming Soon
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Posted Dec 11, 2018How often do adventurers die because they didn’t know enough about their opponents? And how often is a character faced with a superior force and not realizes it? This feat remedies that to the smarter characters who prescribe to Sun Tzu's The Art of War mentality of knowing your enemy. It is created in such a way that a low level adventurer doesn’t know all that much (since he or she does lack experience) but has a good chance of knowing if the opponent is way beyond their means to handle (knowing Challenge Rating should help a lot). It isn’t a skill so expertise shouldn’t really work to abuse this feat and it becomes more useful as character progresses because it adds his/her proficiency bonus to the roll as a nice way to show that continue to study does pay off.