Undead Nature Image

Your soul has been wrenched back to the Mortal Plane, or perhaps it was never able to depart in the first place. You gain the following properties:

  • You gain the "Undead" creature type in addition to your current type. Any spell or ability that affects either of your creature types affects you.
  • You are immune to poison damage, and the poisoned condition.
  • You don’t need to eat, drink, or breathe. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.

You choose one undead aspect to gain:

Undead Fortitude If damage reduces you to 0 hit points, you make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the you drop to 1 hit point instead.

Incorporeal Movement. You gain a 10ft fly speed and can hover. You can move through other creatures and objects as if they were difficult terrain. You must end your turn in an open space.

Frightful Presence. As an action you can force all creatures within 30ft of you to make a Wisdom saving throw (DC = 8 + proficiency bonus + Constitution modifier) or become frightened of you for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once you use this feature you can't use it again until you finish a short rest.

Undead Nature Image

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