
Prerequisite: Dexterity of 14
You master fighting with two light one-handed weapons, gaining the following benefits:
- You gain an additional +1 bonus to AC while you are wielding a separate melee weapon in each hand.
- You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.
- Once per turn if you are wielding two light one-handed weapons you can choose one of the following:
- Attempt on an attack action, or reaction, to use the off-hand weapon to gain Advantage for your primary weapon attack by expertly performing a fight combo. Roll a Strength (Athletics) or Dexterity (Acrobatics) check (DC16) to succeed.
- On an attack action, or reaction, add your off-hand weapon damage to your normal attack without proficiency or attack modifier bonus.
- On a Dodge action you may roll your off-hand weapon damage dice, and add that roll to your AC until your next turn
- Attempt on an attack action, or reaction, to use the off-hand weapon to gain Advantage for your primary weapon attack by expertly performing a fight combo. Roll a Strength (Athletics) or Dexterity (Acrobatics) check (DC16) to succeed.
- this feat does not use the bonus action, and you may attack with your off-hand weapon if available. (This assumes a bonus attack would precede a Dodge Action)
Previous Versions
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3/12/2021 11:11:08 PM
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3/13/2021 3:24:17 PM
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Coming Soon
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