
Prerequisite: Dexterity of 14
You master fighting with two finesse melee weapons, gaining the following benefits when wielding two weapons:
- You gain an additional +1 bonus to AC while you are wielding a separate melee weapon in each hand.
- You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.
- Once per turn you can choose one of the following:
- You may attempt to use the off-hand weapon to gain Advantage for your primary weapon by expertly performing a fight combo for one attack or reaction. Roll a Strength (Athletics) or Dexterity (Acrobatics) check (DC16) to succeed. Then roll for your attack.
- You may roll an attack for your off-hand weapon during 1 normal attack action or reaction, and add the damage of a successful hit without proficiency or attack modifier bonuses.
- On a Dodge action you may roll your off-hand weapon damage dice, and add half of that roll (rounded down, a one would be +0) to your AC until your next turn.
- You may attempt to use the off-hand weapon to gain Advantage for your primary weapon by expertly performing a fight combo for one attack or reaction. Roll a Strength (Athletics) or Dexterity (Acrobatics) check (DC16) to succeed. Then roll for your attack.
- this feat does not use a bonus action, and you may attack with your off-hand weapon if available. (This assumes a bonus attack would precede a Dodge Action)
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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3/12/2021 11:11:08 PM
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10
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2
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3/13/2021 3:24:17 PM
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9
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1
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3/14/2021 12:13:03 AM
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24
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1
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3/14/2021 12:14:40 AM
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20
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1
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.5
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3/15/2021 8:37:15 PM
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23
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1
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.6
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