Luck Every PC has a special resource called Luck, which can be used to influence the result of any ability check, attack roll, or save you make. Spending Luck Points A PC with Luck points can spend them as a 1-for-1 bonus to any d20 roll they make. For example, if you have 4 Luck points and roll a 13 on the die, you could choose to spend 2 Luck points (reducing your total Luck points to 2) and make your roll result a 15. You can choose to spend your Luck points in this way after you make a roll, but before the GM declares whether the roll succeeded or failed. Luck points can’t be spent in this way to offset the effects of rolling a natural 1 and they can’t be used to create the effects of a natural 20. Alternatively, immediately after you make an attack roll, ability check or save, you can spend 3 Luck points to reroll a d20 used for that roll. Again, you can choose to spend Luck points in this way after you make a roll, but before the GM declares whether the roll succeeded or failed.
Comments