Prerequisite: Spellcasting or Pact Magic feature
When you cast a spell that causes thunder or psychic damage, you may spend 2 sorcery point to force effected creatures to make a Wisdom Saving Throw against your spell save DC or become incapacitated and knocked prone until the start of your next turn.
This has no effect on undead or constructs.
Previous Versions
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3/18/2021 12:40:13 AM
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3/18/2021 12:51:03 AM
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2
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Coming Soon
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JDilla
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