Using this feat when a creature dies by your hands, you may siphon the magic from their blood augmenting your next spell. When you reduce a creature to 0 Hit Points and it dies, as a part of that same action you may draw out its blood and absorb it into your body, if the creature is an Undead, a Construct, or a creature summoned by magic nothing happens. Until the end of your next turn you gain a temporary spell slot, the level of the slot is based upon the Level or CR of the creature.
CR Character Level Spell Slot Level
0-2 1-4 1
3-8 5-8 2
9-14 9-12 3
15-20 13-16 4
21+ 17+ 5
If you reduce a creature to 0 Hit Points and it dies, that isn't an Undead, Construct, or a creature summoned by magic, as a part of a ritual casting of a spell the extra time to cast the spell is 1 minute instead of 10 minutes.
Previous Versions
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3/21/2021 3:03:29 AM
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1
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Coming Soon
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