You have a small, spherical construct that follows you, bound as if by magic. You and the DM can discuss how you came into possession of the construct. It levels up alongside the character it is bound to.
(this ability is based on Chatika vas Paus, Tali'Zorah's attack drone from the Mass Effect series, and I have attempted to create it within the realms of D&D; please offer any recommendations, such as buffs/nerfs to rebalance abilities or stats that may be overpowered or underpowered.)
Stats
HP: 10 + (Level x2)
AC: 8 + (Level /2, rounded down)
Attack Bonus: (Level /2, rounded down)
Abilities
Shock Attack: Starting at first level, you force an opponent of your choosing within 5 feet to make a Dexterity saving throw. On a failure, they take 1d4 shock damage, or half that on a save. The damage increases to 1d6 at fifth level, 1d8 at ninth level, 1d10 at thirteenth level, and 1d12 at eighteenth.
At ninth level, your attack range increases to 10 feet.
Starting at thirteenth level, the attack arcs to a single target of your choosing within 5 feet of the initial target. From sixteenth level onward, it arcs to two targets of your choosing.
Shields: Beginning at fourth level, at the beginning of your turn, the drone gains 1d4 temporary hit points. This increases to 1d6 at seventh level, 1d8 at tenth, 1d10 at thirteenth, and 1d12 at fifteenth.
Explosion: Starting at seventh level, when the drone reaches 0HP, it causes an explosion. All creatures within a sphere with a radius of 15 feet from the construct must make Dexterity saving throws, or else they take 3d12 fire damage and 3d8 force damage.
Missile: Starting at twelfth level, every three turns, you may launch a missile at any space within 80 feet. It creates an explosion that all creatures within a 15-foot sphere of the blast point to make a Dexterity Saving Throw, which deals 2d8 fire damage and 3d6 force damage on a failed save, or half each of those on a success.
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