Prerequisite: Proficiency with medium armor
You have practiced moving in Spiked armor to gain the following benefits:
- Wearing Spiked armor doesn't impose disadvantage on your Dexterity (Stealth) checks.
- When you wear Spiked armor, As a reaction you can attempt to use the spikes in the Armour to painfully interpose the grappled creature between you and a ranged attacker you can see. The Grappled creature can attempt to escape with a STR or DEX saving throw against your strength, Creatures your size or smaller at disadvantage. If unsuccessful any creature your size or smaller provides Half Cover (+2 AC), Larger Creatures provide Three quarters cover (+5 AC). If you have successfully grappled a Creature of value, you have Advantage on Intimidation checks against the creature Grappled and any accomplices they have, that value them.
Comments