The User splits their being to create a complete duplicate of themselves. This copy retains all abilities, knowledge and other integral parts of the user. This doppelganger is indistinguishable from the original and shares all thought processes, mannerisms and personality flaws/quirks. Any items that are with the original stay with them and are magical duplicated for the doppelganger but are extinguished if they are more than 20 feet from the doppelganger. This doppelganger has its own turn and initiative. It's hit points are half of the originals and has all spell slots that were available at the time of fission minus one spell slot per level. These spell slots can not be recovered by the doppelganger. When the doppelganger dies, it turns to light that flows to the original at a speed of 500 ft per round. Upon absorbing this light the user must make a DC 17 Constitution Save, the original is aware of all experiences of the doppelganger. This includes memories, pain, trauma, and knowledge. The doppelganger can be willingly fused to the original with no complications.
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