Your mind expands to the point of insanity, allowing you to see the world as nothing more than a game.
Your intelligence increases by one
You gain the Flaw "I tend to ramble on about things that don't make any sense to anyone except myself"
When you roll initiative, your character obtains one singular piece of meta information of your choice. This can only be used once per combat on a single enemy. Nobody else will believe you if you attempt to tell them this information, unless it isn't inherently meta (such as abilities like Parry)
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