Prerequisite: Requires a Dexterity score of 13 or higher Requires a Wisdom score of 13 or higher
As a warrior used to living in the wilds, fending off Giants and surviving, you are trained in tracking and fighting such foes, as well as moving dexterously in the wilds.
- You have advantage on Wisdom (Survival) checks to track Giants, as well as on Intelligence checks to recall information about them.
- You have advantage on Wisdom (Perception) checks against Giants and Giant made structures, such as traps or watchtowers.
- You have advantage on Dexterity (Acrobatics) checks while attempting to climb trees, or move dexterously through the wilds.
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